Dragon Age 4 Lead Producer Leaves BioWare

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BioWare

BioWare just lost another Lead Producer. Following the departure of Anthem’s Ben Irving last week, Fernando Melo, Lead Producer on the upcoming Dragon Age 4, has confirmed that he’s also out. 

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Melo was a Senior Producer on Dragon Age: Origins  and Dragon Age 2, and became the Director of Online Development in 2011. He started work on the ill-fated online component of Mass Effect: Andromeda in 2015, and was ultimately made lead producer on the latest Dragon Age, which was officially announced late last year.

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In a Twitter thread, Melo made it clear that the split was “his own decision”, as he wants “time to disconnect and explore a couple ideas for the next chapter in my career.” He also attached an email he sent to his colleagues at BioWare, which promised that Morrison (the codename for Dragon Age) is shaping up to be the “definitive Dragon Age experience.”

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He wrote in his email:

With a great leadership team in place, a fantastic creative vision, and some of the best devs in the world, Morrison is well underway to becoming the definitive Dragon Age experience – and I’m incredibly proud and honoured to have played a part in that. I’ll be eagerly awaiting the opportunity to experience the next DA as a fan this time around.

This news comes days after Irving announced his departure from the studio after eight years for a role at a new video game company. Just as Melo made it clear he believes Dragon Age has an exciting future, Irving thinks Anthem still has the chance to thrive going forward.

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Irving wrote on Twitter: “I believe Anthem has a bright future – there is a great team working on it and I look forward to following its progress (and playing it!) from the sidelines.” He added that the game remains in safe hands with Global Community Leads Jesse Anderson and Andrew Johnson, who will continue to support the game and community going forward.

It’s unclear who’ll be replacing Melo as Lead Producer on Dragon Age 4, or exactly how Melo’s deaprture will impact the project (if at all).

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We’d previously heard (thanks to a report from Kotaku)that the latest Dragon Age has had a fairly long and troubled development process, but Melo’s words don’t seem to indicate that the progress (or lack thereof) on Dragon Age 4 had anything to do with his leaving.

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